The Mental Marble
Society 














The Mental Marble Society is a loose knit organization of people
around the world that believe it is possible describe human nature by drawing
an analogy between the human brain and a box of marbles. As ludicrous as
this may sound at first, keep in mind, the marble/box theory is an analogy,
not a direct discussion of the human psychic.
Analogy: "An explaining of something by comparing it
point for point with something similar"
[Webster's New World Dictionary, Third College Edition]
Society members believe that by drawing such an analogy,
it is easier to understand human nature, thus easier to understand yourself
and those around you.
The Basic Idea Behind the Analogy
1. The brain is the single controlling instrument that determines
a set of characteristics that fully describe a person's behavior, capabilities,
attitudes, overall intelligence and natural skills
2. Each person, being basically identical in makeup, is uniquely defined
by the mix of characteristics, and their relative strength that a person
is 'given' at birth
2. The sum of each of these characteristics makes up the total of each
individual
3. This total individual can be describe by an analogy of a set of
marbles and their location within a 'Factor' box, and by describing a human's
overall makeup in this manner, new and interesting insight into humanity
can be reached
Definition of the Analogy
-
The brain can be considered to be constructed of a large box, divided into
a series of smaller boxes, with each box defining a particular characteristic
of a human
-
At some point prior to birth, God (or mother nature, pick your religion)
'tosses' a handful of marbles into the large box
-
The marbles bounce around and eventually distributed themselves among the
smaller boxes
-
Each small box that received a marble will give the person a characteristic
that is associated with that box, boxes without marbles will not do not
add to the overall definition of a person. For example, if a marble falls
into the "math" box, the person will have some level of basic math skills
- no marble, no skill
Marble Box Rules
-
Observation: Different
people seem to have different skills, abilities, etc. (know as "mental
characteristics")
Marble Explanation: The
human brain is made up of single box (referred to as the Major Box), subdivided
into smaller boxes (referred to as Characteristic Boxes, or just box/boxes
for short). Each Characteristic Box defines a potential mental characteristic
that a person may possess. To have a characteristic the box must be activated.
Activation occurs when the box is occupied by one or more marbles.
-
Observation: People with an
identical mental characteristic seem to varying levels of effectiveness
in applying the characteristic.
Marble Explanation: It is
possible that a given characteristic box contains more than one marble.
A person that has two marbles in a given characteristics box will have
more ability to use that characteristic than someone with only one marble
in the same box.
-
Observation:
People that tend to be very good at one thing, are often lacking in other
skills. For example, someone could be a very good at a scientific skill,
but have no social skills. Potential reason: Multiple marbles fell into
a scientific skill box, leaving less marbles to distribute to abilities,
and with the luck of the random toss, none fell into the social skills
box.
Marble Explanation: Each
person, at birth, has tossed at their box, the same number of marbles.
If more than one marble falls into a single box, then there are not enough
marbles to adequately fill other boxes. For example, great 'thinkers' of
the past, such as Einstein in all likelihood had multiple marbles in one
or more physics boxes, leaving him short on marbles to fill boxes such
as social skills.
-
Observation: Some traits tend
to be hereditary.
Marble Explanation: Boxes
are not laid out identical for all people. The toss, although random, tends
to favor boxes in the center. The distribution of boxes tends to shift
somewhat from parent to child, thus a given center box trait for a parent
has a high probability of being a center trait for a child, thus has higher
probability of receiving a marble. The amount that boxes shift is family
dependent, thus some traits can stay in the center for generations, skipping
generations not because the box moved, but only on the luck of the throw.
-
Observations: Some people seem
to act as if they do not and 'average' set of mental characteristics.
Marble Explanation: There
are a number of reasons that this might be the case:
Marble explanation 1: Some boxes are marked unused
Marble explanation 2: Some skills are outdated. A marble did fall into
the box, but isn't obvious since the skill is no longer used. For example,
one box could be marked "good at making buggy whips", but since these skills
are no longer used, it looks like a person has a number of marbles in unused'
boxes. The opposite is also true, the skill may not be useful for another
hundred years. Their real problem is they live in the wrong century.
Marble explanation 3: People that seem to be very dumb could be: too
many marbles in unless boxes, or on rare occasions, some people just don't
get a full load of marbles. People that seem very smart could be because
they got a lot of marbles in a few boxes, or on rare occasions, someone
gets more than a standard load of marbles.
Note: The common phrase: "....seems to have lost some of his marbles"
applies to this rule.
-
Observations: Some people seem
to be very good at a given complex task
Marble Explanation: Some
capabilities are the result of the sum of skills. For example, there is
no box called good airline pilot', instead that skill is a combination
of capabilities. Thus to be a good pilot, one must be lucky enough to have
marbles in all the right boxes.
-
Observation: Peoples skills,
capabilities can change.
Marble Explanation: There
are a number of reasons for this:
Marble explanation 1: Traumatic events (both physical and mental) can
shake the big box, sometime causing the marbles to relocate, changing a
persons skills.
Marble explanation 2: Normal living can cause marbles to shift somewhat
even without traumatic events.
-
Observation: People can change
the way they are.
Marble Explanation: People
have some ability to move marbles, that is adjust their own behavior. The
marbles always want to move back to their original state. The farther the
marble has to move the more energy it takes to move it and the more energy
it takes to keep it in it's new box.
Note on last two rules: A shift like this, esp. If not planned
and with the marble moving into an undesirable box, such as an unused box
is often referred to in the common literature as loosing ones marbles.
Marble Box Sub-Rules
There are currently 157 sub-rules which can be viewed by clicking
[Here]
(This section is still under construction - hopefully to be available
soon)
The Marble Tool Box
The Society has an effort underway to update it's standard toolset.
This is a five year, fully funded effort that will provide a significant
improvement in the set of paper based tools currently available. Click
[Here]
for a graphic of the toolset.
Member Projects
At this time there are two official collateral efforts underway
by Society members:
Preparing an approved history
of the Society, from it's roots in mid 1800's England through a review
of each of the 14 worldwide chapters. Of special interest to Society members
is a section describing how Society terminology such as "loosing one's
marbles" have made their way into everyday usage, with special attention
of how the terminology has rooted itself differently in different languages/societies
around the world.
"Describing Animal Behavior
by Use of the Mental Marble Society's Characteristics Model." This is a
very exciting Ph.D. thesis extension to the Society's work, which if successful
could open entire new fields of study.